Post by Link on Jul 9, 2008 11:39:41 GMT -5
en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time
The Legend of Zelda: Ocarina of Time (ゼルダの伝説 時のオカリナ, Zeruda no Densetsu Toki no Okarina?) is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on 21 November 1998, in North America on 23 November 1998, and in Europe on 11 December 1998. Originally developed for the Nintendo 64DD peripheral, the game was instead released on a 32-megabyte cartridge—at the time the largest-capacity cartridge Nintendo had produced. It was re-released on the Nintendo GameCube as part of The Legend of Zelda: Ocarina of Time: Master Quest and The Legend of Zelda: Collector's Edition compilations, on the iQue Player in 2003, and on the Virtual Console in 2007.
Ocarina of Time is the fifth game in The Legend of Zelda series in terms of release, but is set before the first four games.[1] The player controls the series' trademark protagonist, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf, King of the Gerudo, from obtaining the Triforce, a sacred relic that grants the wishes of its holder. Link travels through time and navigates several dungeons to awaken sages who have the power to seal Ganondorf. Music plays an important role—to progress, the player learns several songs for Link to play on his ocarina or the Ocarina of Time.
The game received wide critical acclaim and commercial success. The first Zelda game with 3D graphics, it was praised for taking elements of the two-dimensional games and successfully translating them into the third dimension. Despite a November release, it became the best-selling game of 1998[2] and sold over 7.6 million copies over its lifetime, excluding ports and re-releases.[3] On Game Rankings, a site which collects and averages game reviews, Ocarina of Time holds the highest average review score of all time. Its Gamecube re-release, which includes the original game and a new "Master Quest" with reworked dungeons, holds an average score of 90% based on 24 reviews, ranked #190 among all games. [4] Metacritic, another review collection site, has Ocarina of Time's N64 version holding the highest average score, and its GCN version holding the 203rd highest score
The Legend of Zelda: Ocarina of Time (ゼルダの伝説 時のオカリナ, Zeruda no Densetsu Toki no Okarina?) is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on 21 November 1998, in North America on 23 November 1998, and in Europe on 11 December 1998. Originally developed for the Nintendo 64DD peripheral, the game was instead released on a 32-megabyte cartridge—at the time the largest-capacity cartridge Nintendo had produced. It was re-released on the Nintendo GameCube as part of The Legend of Zelda: Ocarina of Time: Master Quest and The Legend of Zelda: Collector's Edition compilations, on the iQue Player in 2003, and on the Virtual Console in 2007.
Ocarina of Time is the fifth game in The Legend of Zelda series in terms of release, but is set before the first four games.[1] The player controls the series' trademark protagonist, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf, King of the Gerudo, from obtaining the Triforce, a sacred relic that grants the wishes of its holder. Link travels through time and navigates several dungeons to awaken sages who have the power to seal Ganondorf. Music plays an important role—to progress, the player learns several songs for Link to play on his ocarina or the Ocarina of Time.
The game received wide critical acclaim and commercial success. The first Zelda game with 3D graphics, it was praised for taking elements of the two-dimensional games and successfully translating them into the third dimension. Despite a November release, it became the best-selling game of 1998[2] and sold over 7.6 million copies over its lifetime, excluding ports and re-releases.[3] On Game Rankings, a site which collects and averages game reviews, Ocarina of Time holds the highest average review score of all time. Its Gamecube re-release, which includes the original game and a new "Master Quest" with reworked dungeons, holds an average score of 90% based on 24 reviews, ranked #190 among all games. [4] Metacritic, another review collection site, has Ocarina of Time's N64 version holding the highest average score, and its GCN version holding the 203rd highest score