Post by Link on Jul 9, 2008 11:45:50 GMT -5
en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past_%26_Four_Swords#A_Link_to_the_Past_.26_Four_Swords
A Link to the Past was re-released for the Game Boy Advance in 2002 in North America and 2003 in other countries as part of The Legend of Zelda: A Link to the Past & Four Swords (The Legend of Zelda: A Link to the Past & Four Swords (ゼルダの伝説 神々のトライフォース&4つの剣, Zeruda no Densetsu Kamigami no Toraifōsu to Yottsu no Tsurugi?, lit. "The Legend of Zelda: Triforce of the Gods & 4 Swords"). It was developed jointly between Nintendo R&D2 and Flagship, who had developed Oracle of Seasons and Oracle of Ages for the Game Boy Color in 2001. The cartridge contains a port of A Link to the Past and a multiplayer-only game called Four Swords.
The port of A Link to the Past contains only minor changes from the original, including the addition of vocal grunts and other sound effects taken from Ocarina of Time and Majora's Mask.[41] Four Swords is a multi-player adventure that interacts with the single-player adventure. Accomplishments can be transferred between the two; for example, if the player learns a new sword technique, it is made available in both modes. By completing Four Swords, a new dungeon called the Palace of the Four Sword is unlocked in A Link to the Past.[42][43] Dungeons are randomly generated and are affected by the number of players.[44] If only two players are active, the game ensures that all puzzles generated do not require a third or fourth player to solve.[44]
Four Swords was followed in 2004 by Four Swords Adventures for the Nintendo GameCube. It continued the story and expanded upon the gameplay concepts while including a single-player adventure. The Four Swords prequel The Minish Cap, developed by Flagship for the Game Boy Advance, was released in 2005. A sequel was planned for the Nintendo DS under the working title The Legend of Zelda: Four Swords DS, but was canceled so that Eiji Aonuma began development on The Legend of Zelda: Phantom Hourglass.
The game received positive reviews[47] and sold over 1.81 million units.[4] IGN praised it for being a faithful conversion of the original, but noted that the audio did not sound as crisp on the Game Boy Advance, and found the frequent sound effects tiresome. The game holds the top spot of Metacritic's all-time high scores for Game Boy Advance games with a score of 95.[46] In 2007, IGN named A Link to the Past & Four Swords the third best Game Boy Advance game of all time
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en.wikipedia.org/wiki/The_Legend_of_Zelda:_Four_Swords_Adventures
The Legend of Zelda: Four Swords Adventures, known in Japan as Zelda no Densetsu: Yottsu no Tsurugi Plus (ゼルダの伝説 4つの剣+, Zelda no Densetsu Yottsu no Tsurugi Purasu?, lit. "The Legend of Zelda: Four Swords Plus"), is the eleventh game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004, North America on June 7, 2004, and Europe on January 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.
The game takes Link on an adventure to restore peace to Hyrule after learning that an evil counterpart of himself, Shadow Link, has been created. He discovers that Ganon is the true villain and journeys to defeat him to retrieve the stolen trident. After defeating Ganon, Link seals him in the Four Sword and peace is returned to Hyrule.
Four Swords Adventures was considered the 48th-best game ever made on a Nintendo system by Nintendo Power, and received an aggregated 86 out of 100 from Metacritic. It is also the third-best selling game of June 2004 in North America, with 155,000 units, and has since sold 250,000 copies. It has also sold 127,000 units in Japan.
A Link to the Past was re-released for the Game Boy Advance in 2002 in North America and 2003 in other countries as part of The Legend of Zelda: A Link to the Past & Four Swords (The Legend of Zelda: A Link to the Past & Four Swords (ゼルダの伝説 神々のトライフォース&4つの剣, Zeruda no Densetsu Kamigami no Toraifōsu to Yottsu no Tsurugi?, lit. "The Legend of Zelda: Triforce of the Gods & 4 Swords"). It was developed jointly between Nintendo R&D2 and Flagship, who had developed Oracle of Seasons and Oracle of Ages for the Game Boy Color in 2001. The cartridge contains a port of A Link to the Past and a multiplayer-only game called Four Swords.
The port of A Link to the Past contains only minor changes from the original, including the addition of vocal grunts and other sound effects taken from Ocarina of Time and Majora's Mask.[41] Four Swords is a multi-player adventure that interacts with the single-player adventure. Accomplishments can be transferred between the two; for example, if the player learns a new sword technique, it is made available in both modes. By completing Four Swords, a new dungeon called the Palace of the Four Sword is unlocked in A Link to the Past.[42][43] Dungeons are randomly generated and are affected by the number of players.[44] If only two players are active, the game ensures that all puzzles generated do not require a third or fourth player to solve.[44]
Four Swords was followed in 2004 by Four Swords Adventures for the Nintendo GameCube. It continued the story and expanded upon the gameplay concepts while including a single-player adventure. The Four Swords prequel The Minish Cap, developed by Flagship for the Game Boy Advance, was released in 2005. A sequel was planned for the Nintendo DS under the working title The Legend of Zelda: Four Swords DS, but was canceled so that Eiji Aonuma began development on The Legend of Zelda: Phantom Hourglass.
The game received positive reviews[47] and sold over 1.81 million units.[4] IGN praised it for being a faithful conversion of the original, but noted that the audio did not sound as crisp on the Game Boy Advance, and found the frequent sound effects tiresome. The game holds the top spot of Metacritic's all-time high scores for Game Boy Advance games with a score of 95.[46] In 2007, IGN named A Link to the Past & Four Swords the third best Game Boy Advance game of all time
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en.wikipedia.org/wiki/The_Legend_of_Zelda:_Four_Swords_Adventures
The Legend of Zelda: Four Swords Adventures, known in Japan as Zelda no Densetsu: Yottsu no Tsurugi Plus (ゼルダの伝説 4つの剣+, Zelda no Densetsu Yottsu no Tsurugi Purasu?, lit. "The Legend of Zelda: Four Swords Plus"), is the eleventh game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004, North America on June 7, 2004, and Europe on January 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.
The game takes Link on an adventure to restore peace to Hyrule after learning that an evil counterpart of himself, Shadow Link, has been created. He discovers that Ganon is the true villain and journeys to defeat him to retrieve the stolen trident. After defeating Ganon, Link seals him in the Four Sword and peace is returned to Hyrule.
Four Swords Adventures was considered the 48th-best game ever made on a Nintendo system by Nintendo Power, and received an aggregated 86 out of 100 from Metacritic. It is also the third-best selling game of June 2004 in North America, with 155,000 units, and has since sold 250,000 copies. It has also sold 127,000 units in Japan.